Nolan Bushnell
Businessman
1943-02-05
Quotes by Nolan Bushnell
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Everyone who has ever taken a shower has had an idea. It's theperson who gets out of the shower, dries off, and does somethingabout it that makes a difference.
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Everyone who has ever taken a shower has had an idea. It's theperson who gets out of the shower, dries off, and does somethingabout it that makes a difference.
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I'm the only one who was predicting the Nintendo Wii would beat Sony's PlayStation 3.
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When it kind of went to 'Street Fighter', where you had to push 13 buttons with all 13 of your fingers and ripped the spine out of somebody, you know, violent games lost the women. Complexity lost the casual gamer.
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We didn't do a square ball in 'Pong' because we thought it was cool. We did it because that was all we could do.
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I founded Atari in my garage in Santa Clara while at Stanford. When I was in school, I took a lot of business classes. I was really fascinated by economics. You end up having to be a marketeer, finance maven and a little bit of a technologist in order to get a business going.
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I've always thought legal addictions are a great way to create a business. Starbucks is a wonderful example.
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Learning ballroom dancing is great for your brain. But it only works for three to six months. After that, you've got all the benefit you can get, and so you have to move on to yoga, and then Tai Chi, and then bridge, always keeping on the steep part of the learning curve.
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The big problem that UWink had was we were essentially building tablets because they hadn't been invented yet. That drove up the cost a lot.
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I always loved both 'Breakout' and 'Asteroids' - I thought they were really good games. There was another game called 'Tempest' that I thought was really cool, and it represented a really hard technology. It's probably one of the only colour-vector screens that was used in the computer graphics field at that time.
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'Grand Theft Auto', in its deification of antisocial behavior, is where I heap the most of my scorn.
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These days when you say 'videogame', people think of immersive games that take over your life and require three thumbs to control. My goal is to create games that almost retreat into the background. I'm interested in bringing them back to their role as a social facilitator, the way party games help people to interact.
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Today, companies have to radically revolutionize themselves every few years just to stay relevant. That's because technology and the Internet have transformed the business landscape forever. The fast-paced digital age has accelerated the need for companies to become agile.
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I think 'Something Ventured' is a nice piece because it celebrates venture capital in a unique and powerful way.
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Women were very, very good at 'Pong'. It was part of the dating scene. The number of people who told me they met their wife or husband playing 'Pong' was huge. They were shoulder to shoulder, talking and playing. It was body contact and verbal contact.
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I want to fix education in the world. As soon as I work on that, I am going to work on world hunger and then world peace.
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Young adults love to play games and they're thirsty for social interaction, but a lot of bar and restaurant experiences are quite unsatisfactory on the social level. What young people need is a place that has the feel of an unhosted party where they find themselves interacting with like-minded strangers.
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Business is a good game - lots of competition and a minimum of rules. You keep score with money.
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The ultimate inspiration is the deadline.
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